Thursday, March 10, 2022
Cyrano (2021)
Thursday, July 1, 2021
Knowing
Knowing (Alex Proyas, 2009) The director's last film was the "in-name-only" bastardization of Isaac Asimov's "I, Robot," with its rule-breaking chrome figure-models that couldn't take apart a car convincingly. The movie benefited from Proyas' dark imagery and sense of imagination, but in the end it was another sci-fi film that finished with a fist-fight among the art direction. How....uh, "retro." The best thing about it was it gives somebody another chance to do Asimov right.
One walks in to Knowing, with the same kind of dread—another apocalypse movie, oh joy—only to come away impressed. More than that, you come away thinking thoughts that maybe Proyas knows science fiction better than most film-makers today, because Knowing does what really good science fiction does—show us an aspect of "now" that we don't consider and "us" that we finally recognize.
Forget the details, it's all hooey. They're just levels of Hell in Proyas' "Inferno," a means for John Koestler, college professor (Nicolas Cage) to drop the "Doubting Thomas" act, and "find religion." He's a man of science, after all, and doesn't believe in pre-determination...unless, of course, he unlocks, scientifically, the battle plan himself. Then, he believes, Lawd A'mighty.But, once he reaches his cross-roads (and Proyas points it out with all the subtlety of a pick-up truck) that's when the certainty arrives and the movie reveals itself to be something different: a metaphor for Death.And that's where the title comes in: we go through out lives sure of our mortality, and aware of the clock ticking in our chest, but we ignore it—we don't face it. It's penciled into the Day-Planner like that trip to France, but we never firm it up, we just delay it a day at a time. Some day, not today. Manana. There's no "drop-dead" deadline.Until there is. And then, you have to face it and walk the Kubler-Ross steps, knowing (knowing) time's a-wastin.' And the priorities and everyday details knock over like those endless arrangements of dominoes, revealing what needs to be done right here, right now. You can rant, you can rave, you can find God (Hint: He's always the last place you look), you can put your affairs in order, have your last meal and cigarette and say your good-byes at the door. That's just all delaying the inevitable.Wednesday, March 13, 2019
Captain Marvel
or
"Trust Me, True Believer" (My Flurken Swallowed My McGuffin)
The first of 2019's "Captain Marvel" movies is here,* and it has a lot of significance for movies, Marvel movies, and Women-in-Films, and as a result it's stirring up "the usual" dust-up's on increasingly unreliable review aggregates and social media. It's like the perfect storm of click-bait, but it has nothing to do with the movie itself.
...Which is good, clever (in the details stream) and provides a great role for the peculiar talents of Brie Larson, who's been a joy to watch in everything I've seen her in. It's a good entertainment, but not a great movie. But, worth seeing...if only because you're going to get a hint of how The Marvel Movie-Makers are going to solve the issues caused by the cliffhanger of Avengers: Infinity War—which, in short-hand, is "they're going to cheat" by some story-telling sleight-of-hand while they were distracting you with other stuff. Fair enough.
After an atypical Marvel Studio's logo—the "R.I.P Stan Lee" version—we meet "Vers" (the afore-mentioned Ms. Larson), who is having nightmares and can't sleep. The dreams have something to do with a crashed ship on a blasted landscape, where Vers is bleeding green blood and looking at a woman (Annette Bening) as she's pointing a weapon at an alien form (a Skrull, if you're familiar with Marvel comics) and wakes up. She goes and wakes up Yon-Rogg (Jude Law), her commander in the Starforce, based on the planet Hala of the Kree Empire (yeah, that's a lot of exposition there) is annoyed, but still accedes to her demands for a fight-work-out where he tells her she needs to tamp down her emotions and not rely on her abilities of using force-blasts out of her hands (luckily for him), a gift of the Kree for her abilities (and, of course, if she's not a good little girl-soldier, those powers will be taken away). Face front, soldier.
Rogg assigns his Starforce Squad to rescue a Kree spy from captivity, but the mission is a blind, designed to lure the Starforce agents into ambush by a band of Skrull warriors led by Talos (Ben Mendelsohn, who we don't get to see enough of). Vers is captured and subjected to a memory scan in which she starts to remember that many years ago, she was a human on Earth, an Air Force pilot, working for a Dr. Wendy Lawson (Bening). Her memories of her past inspire her to escape, she grabs a convenient space-pod, jets out of there and crashes on the most convenient planet nearby, C-53 according to the Kree.
That would be Earth circa 1995.
Well, Vers' checks out a couple video's, then tries to find a way to contact Yon-Rogg, which she does by hot-wiring a telephone—in a booth—and telling him that she's on the hunt for Skrulls and don't wait up. Thing is, with Skrulls, they can shape-shift. Makes it easy to detect...except if you start asking them questions because any memory they might have of their shifted shape is only a few seconds old and they're no-good at long term memory.
And he's a great match-up with Larson—as they were in Kong: Skull Island, but this time's the roles are reversed (I kept expecting her to say to him: "Bitch, please..."). Fury is looser and more of a smart-ass, while she's regular Army in the uniform of a renegade and their banter may not have the wit, but it has the speed of old Howard Hawks banter, which combined with the duo's abilities to change expression on the thinnest of dimes, well, they're just a fun couple, and Fury's regard for this super-soldier from the sky explains a lot about everything he's done in the Marvel Universe movies.
It's the first time a woman has directed a Marvel movie, or co-directed one, and one wishes that Ann Boden and her co-Ryan Fleck had more of a command on things behind the camera as they do in front of, but it's just not so. They are well-regarded for their indie flicks, but their action scenes will leave you scratching your head about what's going on and who's doing what to whom. It might be they haven't figured out how to separate individuals who are all fighting in same uniforms, or the best way to hide a stunt-double, but the early fight scenes are a mess, and when the action turns cosmic, they shoot from a distance (to save on the rendering, or because we've gotten tired of super-heroics on a Richter scale?). No pun intended, but it gives it less of an impact. And, as we're just a little clueless about what Danvers' powers are, exactly, a little closer demonstration might have been nice—Marvel, whether in comics or movies, tend to be a little vague about power-scales/distributions.
Without going into too much detail (now's my chance to be vague), as much as I enjoyed a lot of Captain Marvel, there's the sense that The Studio was holding this one back (or something else in the "I dunno know what it is, but it sure packs a wallop" side of the Marvel school of cosmic speculature) as its "Ace in the Hole" for writing itself out of the "How are they going to get out of THIS one" dilemma posed by the Thanos-culling of the MCU in Infinity War—and that is by telling you about somebody you didn't know about, with some powers that haven't been figured out yet, but will when it becomes convenient in the upcoming Avengers: Endgame. In the meantime, just put in a "TBD" for that power-level and expect it to be risky and that "I've never gone this far before, I don't think I can handle it..." to be uttered at some point. I sure hope not. In the idiom of the internet, that would "suck."
Oh, and one other neat little idea in Captain Marvel—Stan Lee's cameo. The movie's setting being 1995, we see him on the elevated train trying to memorize his scene from Kevin Smith's upcoming Mallrats** (which came out about that time), a neat little call-back for his next-to-last cameo in the Marvel movies. As irritating and non-essential as they could be, one already misses the prospect that he won't be around for more of them, and that's a sad thing. Excelsior, true believers.
(Just don't say "Shazam!")
*It's a loooong story and since this post is about this current version of the trademark "Captain Marvel" we won't get into it. We will give this one it's due.
Wednesday, April 4, 2018
Ready Player One
or
Virtual Encounters of the Shallow Kind
During the break that was required for the extensive special effects in Ready Player One, Steven Spielberg prepped, cast, shot, edited and released The Post, a very fine film that did get some attention for its historical material that, given the world at large, seemed all the more relevant today.* Ironically, the gee-wizardry of his new film does not feel relevant—unless someone has lived under a rock or in Mom's basement since the 1980's—as RP1 is a monument to nostalgia of the most puerile and shallow kind, piling on pop-culture references on top of each other as they flash, then die, on the 3-D IMAX screen, only to be replaced by others upon others along the way. This movie could conceivably fund its own edition of Trivial Pursuit next Christmas—and it is sure to be the most "paused" movie of the last (and next) quarter-century.
Look, I'm not a gamer. I choose to waste my time watching movies and writing about them on this worthless blog (so, who am I to judge?), so to see Spielberg do his "take" on the immersive experience with the same peripatetic verve that he gave to The Adventures of Tintin is not my idea of the director progressing as an artist, no matter how much of a roller-coaster thrill ride this film might be. It hearkens back to the Spielberg, who grew up frightening his sisters with his horror stories. It's the same Spielberg of the intimate, brilliant detail—like cutting away (in Jurassic Park) while a jeep is trying to out-pace a Tyrannosaurus Rex to a shot of a side-mirror, with the etched warning that "Objects May Be Closer Than They Appear." That Spielberg is here in abundance, unafraid to toss in asides and joking references, which he'd never dared with his more serious films like Lincoln, Bridge of Spies, or The Post. This is Spielberg on top of Play-Mountain.
Oklahoma, City in the Year 2045, not so soon after "The Corn-Syrup Shortage" and "The Band-width Wars," and the cultural hub of the world, while looking like a dystopian nightmare that would depress Calcutta and Jo-burg. The populace lives in "The Stacks," literally motor-homes and trailers stacked on top of each other, under a drab pollution-filled sky. One imagines we're in Oklahoma City because the coasts have since flooded and drowned, and that things are in such a sorry state because through every window of those trailers, people are escaping their realities by entering "the Oasis."
"The Oasis" is its own alternate reality, with its own rules, its own culture, and its own economic system, built on lives and bonuses accrued during play. It is the product of a company called Gregarious Games, a somewhat ironically named corporation as its messianic co-founder, James Halliday (Mark Rylance in a performance that resembles a morose version of Rick Moranis' accountant in the original Ghostbusters) is hardly the gregarious type. He and his former partner, Ogden Morrow (Simon Pegg) established the gaming platform, which has virtually and literally supplanted the drudgery of real life, in which the participants can compete against each other using avatars of their choice accumulating personal fortunes that can be used to improve their game and their alternate lives.
The story revolves around Halliday's be-quest announced after his death of his challenge for control of the Oasis and Halliday's personal fortune of over a trillion dollars, which can be one by winning three particular games, each rewarding a key that will unlock the ultimate challenge to win the Oasis' easter egg that will give control to the virtual kingdom. Obviously, this is a really big deal to the world at play, setting up ultimate challenges between "gunters" (the term for "egg-hunters") and a corporate conglomerate (only one?) named Innovative Online Industries—an Oasis outfitter, run by a former Gregarious intern Nolan Sorrento (Ben Mendelsohn), who wants to corporatize the Oasis for his own ends—he has already run studies that he can commercialize 80% of the Oasis' playing surface before his flashing graphics induce seizures in players.
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The High Five's—Sho, Aech, Parzival, Art3mis and Daito— talk to the Curator of the Oasis archives. |
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Aech blows away Freddy Krueger and sets his sights on Duke Nukem. |
So, yeah, everybody wants to be in the Oasis—it's bigger, flashier, and something of a shit-storm for the hyper-active and hyperbolic. So, why is the movie so melancholy, especially when, after the solving of every puzzle, the film goes into a post-traumatic depression when contemplating the inner life of Halliday, The Man Who Built Everything? It's because the whole thing is an Oz-ian "there's no place like reality" info-mercial designed to teach the sad lessons of Halliday's life...by example. By the end of it, the most deserving will win the prize, but only by appreciating the clues along the way and learning the lessons to the keys of life that are merely trinketed as competition goals. The ultimate victory in the competition is in appreciating life beyond the Oasis. He who desires it least wins the most.
There's something almost biblical there. And, as with the Bible (or Willy Wonka and Chocolate Factory), in Spielberg's fable, the winner is the one who can look beyond the competition, and look deeper to the lessons inherently learned, and—in that gaming environment—put away childish things, including hero-worship, to become one's own hero, avatar's be damned.
Ready Player One is a smart little reflection of one of the simplest goals of a game—to get a life. And walk away from the table.
* He did, basically, the same thing back in 1990, where, while prepping the special effects for Jurassic Park, he oversaw the production of Schindler's List—which he was only allowed to make if he did the more popcorn-oriented film.