Showing posts with label Taika Waititi. Show all posts
Showing posts with label Taika Waititi. Show all posts

Wednesday, November 29, 2023

Next Goal Wins (2023)

The Anti-Lasso ("We're Just Asking That You Not Embarrass This Nation Any Further")

or
FIFA Faux Fun
 
The story behind Next Goal Wins has been told before...in the 2014 documentary also titled Next Goal Wins. The facts are all there, too. You can look it up.*
 
It's just never been told by Taika Waititi before.
 
The story of the American Samoa soccer team attempting to invigorate (hell, "hot-wire" is the better term) their club after a record-book-breaking loss of 31-0 (to Australia) by hiring a coach who'd been fired from his last three coaching positions for anger-management issues is an absurdist nightmare of reaching for the dirt, and failing your way to greatness, the sort of story they don't cover in the sports channels except for a cruel laugh-getter before breaking to the next beer or ED commercial. It's hardly an inspirational story in the Lombardi** circles of "winning is the only thing" quippage. But, it IS a story about survival and dignity and overcoming log-odds humiliation. You know, the place where the other 98% of us live.
Now, I've been seeing a lot of grumbling about Waititi on the inter-webs in anticipation of this film. My general impression from it all is that the New Zealand director has somehow worn out his welcome or gone past his "Sell By" date. Oh, the gripers still like his TV shows—"Reservation Dogs" (on Hulu) and "Our Flag Means Death" (on HBO Max...or is it just "Max" these days?) and, of course, the "What We Do in the Shadows" series (on FX)—everybody likes those, but Waititi long-form seems to make me people cranky.
 
I don't get it (but I don't "get" a lot of things on the inter-webs). 
Maybe Waititi is too "twee"—that is (by Oxford) "
excessively or affectedly quaint, pretty, or sentimental"—for some folks, but I would argue that Waititi takes on some pretty strong stuff in his movies (Hell-oo, Jojo Rabbit!)—and, as he works in a comedic vein, the effectiveness of his work will, also, always be subjective. Some folks have an under-developed sense of humor while some folks laugh at the the most painful of accidents. Comedians take on the burden of failure just by telling a joke. Waititi may not please everybody (and he certainly doesn't from the comments I've read), but he's also adept at horror and tragedy, frequently mixing things up and finding the absurd in everything.
And a LOT of people...especially those espousing a religious, bed-rock view of their deities...do not like that at all (Hey, I didn't like Thor: Love and Thunder, either, but I'm not going to dismiss a director for a dud***). There were just too many good things about What You Do in the Shadows, The Hunt for the Wilderpeople, the afore-mentioned Jojo Rabbit, and Thor: Ragnarok, not least of which was a steadfast impudence to take the material and play with it, rather than merely pay homage.
Okay, okay. How's the film?

Funny, for the main part...despite it beginning "with incredible humiliation." The film starts—after an introduction by Waititi playing a community priest—with a recap of that terrible World Cup defeat, followed by coach Tom Rongen (Michael Fassbender) being brought before a FIFA board with the intent of doing two things: walking him through the five stages of grief, and giving him a "take-it-or-leave-it" offer—he either goes to Samoa to coach the worst team in the league...or they fire him. That two members of the board are his separated wife (Elisabeth Moss) and her current boyfriend (Will Arnett) does not help in any way, shape or form.
Reluctantly, he flies to American Samoa, where he is greeted by the President of the Football Federation American Saomoa, Tavita Taumua (Oscar Kightley), who is also a camera-man/restaurateur/manager of the hotel provided to Rongen. At this point, Rongen considers himself exiled to prison, so he is merely content to drink his troubles away. The first practice does not go well, Rongen resorting to basics, laps, sipping from his SOLO cup and stewing. Then, one of the better players, Jaiyah (Kaimana) shows up late, back from Hawaii and still after-glowing from a great trip.
Next Goal Wins has been called transphobic in some circles (a handful of reviews at the film's film festival premiere) because of this character. Put aside that this is based on a real player, Jaiyah Saelua, fa'afafine in the Samoan culture, an important figure in the sports trans community and is played by a trans actor. This smattering of reviews seem to think that the story is not about the team, but the one character. They play an important part, but are not the main focus of the story. The ultimate sin seems to be at one point, the drunken, frustrated and boorish head coach "deadnames" her to get her to focus. This is, of course, bad behavior. But, what this clutch of clutching reviewers seem to forget is that the coach—at this point in the story—is a bad guy. He's a white...Dutch (cue the colonizer music)...outsider who knows nothing about the culture and needs to be schooled. Call me cisgendered for taking that approach, but also call me a reviewer for looking at the bigger picture. I endeavor to go into a movie without preconceived notions and prejudices. I also try not to watch a movie myopically.
As it is, Jaiyah is the most winning part of the movie and is clearly more defined than the other team members, who, by this time of the movie aren't hoping to win a match...but merely to score a goal. She, to my mind, gains the audience's loyalty at that point and for the remainder of the movie. Not so, the coach. And as the token Aryan in the cast, Fassbender—not known for his comedic chops or his expressiveness—seemed to me to be channeling his inner Charlton Heston, all gritted teeth and furrowed forehead, a stranger in a strange land but determined to buffalo his way through it. And we all know what happened to the buffalo.
Look, it's good. It's funny. It does well by its subject and it will provoke a laugh or two...if you're not sensitive to being shocked into laughter now and again.**** But, then I like the New Zealander humor and brashness (Crikey!). And everybody improves their game.
Look. I'm not an apologist for Waititi. Taste is subjective as is humor. And he's doing more things right than he might be doing wrong.
 
But, here's the thing: there is a perfectly fine documentary of the story out there if you look around. It just won't be as entertaining.

Which is why we need "irritating" directors like Taika Waititi.
The actual 2014 American Samoa soccer club
* And you can watch highlights (or low-lights, depending on your POV) of it here:  

** Lombardi didn't come up with that "Winning isn't everything, it's the only thing" line. He stole it. From UCLA Bruins coach "Red" Sanders who'd been using it since the 1930's. Evidently plagiarism isn't the only thing, either.

*** Yeah, this is mostly a dig at Marvel fans who don't like Waititi's disrespectful treatment of the Marvel Universe, but, if any of the MCU series needed some rejuvenating sass it was the moribund "Thor" series.

Waititi's on tap to do a Star Wars movie in the future.  You have to be a brave soul to walk into that fan-boy viper's nest.

**** One bit had me laughing for a solid 3 minutes after it occurred. Did not see that coming.

Tuesday, July 12, 2022

Thor: Love and Thunder

Another Classic Thor Adventure
or
Maybe It's 1 Out of 4  (Are You Not Underwhelmed?!)

Taika Waititi performed something of a miracle with Thor: Ragnarok, taking the moribund Marvel "Thor" series and injecting it with some of the humor that Joss Whedon injected into the character for the Avengers series. One wonders why it was taken so seriously in the first place as Thor was always the twee-est of the Marvel super-heroes, usually sticking out like a sore thumb in group adventures, but serving a purpose as that publisher's "Superman" with powers and abilities far above those of the mortal men (and women) in their "Avengers" line-up. Thor wasn't a king, wasn't a scientist, wasn't even rich...he was an other-dimensional God, who you wondered why he spent so much time hanging around in New York, when there were bigger cosmic fish to fry with the lightning of the Gods.
 
In Thor: Love and Thunder (again directed by Waititi), we find Thor (Chris Hemsworth), post-Infinity War, has gone through a lot of changes—and not just in his ability to quip. Asgard has been destroyed, he has lost both his Father and Mother and his adopted brother Loki. His people have been scattered, but localized to a sanctuary on Earth under the governorship of ally Valkyrie (Tessa Thompson, who comes into her own as a comic actress), and he's been hanging out with the Guardians of the Galaxy (Chris Pratt, Dave Bautista, Karen Gillan—she has one line and gets a laugh out of it—Pom Klementieff, Sean Gunn, and Groot and Rocket all make cameo appearances for a very short time, Zoe Saldana out busy Avatar-ing) and getting back in shape after his "Fat Thor" Endgame depression.
That should make Hemsworth-bod fans happy, but Thor is not. He's doing a lot of meditating, getting his hero-mojo back, but still not himself balance-wise. Oh, he's still bloviating ("What a classic Thor adventure! Hurrah!" he says after a battle) and acting like the Big Asgardian on Campus, but he's overcompensating, treating the Guardians as if they were Minions, and being a few coulombs short of a full lightning blast. Oh, he's great at knocking down enemies like ten-pins, but there's usually some collateral damage.
Thor's disturbing lack of faith is reflected in his latest enemy, Gorr (
Christian Bale), who, after, the last remnants of his family dies on his barren planet—despite his pleas to his deity—finds said deity in an oasis, oblivious to his pain, and Gorr kills him with the Necrosword and vows to kill all gods. He targets New Asgard and the warrior Sif (Jaimie Alexander is back! Yay!) warns Thor of the attack and he and Korg (Taika Waititi) travel there with two screaming goats (don't ask) and the Bifrost-inducing Stormbreaker he's now carrying. They team up with Valkyrie to defeat Gorr and his shadow-creatures, but find they have a new ally. 
It's Jane Foster (
Natalie Portman), Thor's ex, who has assumed the role of Thor because...well, long story—and flashback—short...she has Mjolnir, Thor's old broken hammer, which is no longer broken (because Thor asked it to protect her—presumably when he wasn't using it) and it's power is keeping her alive despite her having Stage 4 cancer (we find all this out in a flashback that also involves Kat Dennings and Stellan SkarsgÃ¥rd, despite them not showing up in the IMDB cast list!). They are able to defeat Gorr, but his dementors (sorry, wrong franchise, but same idea!) steal all the kids from New Asgard, leaving nothing but Old Asgardians to fret about the children at school-board meetings.
The two Thor's, Val and Korg decide to go to the home of the Gods, Omnipotence City—this is said with a straight face—to warn the Gods and try to recruit them to battle Gorr, and petition Zeus (
Russell Crowe, who is clearly having a great time and using a florid Greek accent) to help in the cause. But, as any philosophy student will tell you, Gods don't listen very good. Zeus knows all about the Necrosword and how powerful it is, but he totally dismisses any danger...he's Zeus, what's gonna happen to him?...but, does drop the plot-point that Gorr has to reach the special effect of Eternity before he can accomplish his goal. But, that'll never happen, so what's the big deal. Zeus clearly never read Chekhov.*
Because at the end, Gorr very easily does the impossible and finds his way to the special effect of Eternity where, seeing the sacrificial way that love can display itself, decides...to change his mind (in another example of so many times in this movie, where they should have thought of this first—but then, there wouldn't be a movie). There's not an awful lot of story here, just a lot of strategies and actions that don't work before a resolution is found...and found very conveniently.
It's hard to take it all seriously, when so much of it is spent being done with so much jocularity. It reminded me of (of all things) Star Trek V: The Final Frontier, which spent so much time trying to recreate the "funny" of Star Trek IV that characters were no longer acting like themselves in order to get the most transient of laughs. Laughs come out of character, rather going out of character to make them. As a result, despite the call-backs and fan-service and getting "the old gang back together" everybody recognizable is no longer acting recognizably. Not that the grave way everybody was acting in the first two "Thor" movies is desirable—it certainly wasn't to me!—but to go as far as this movie does to prod a laugh out of every conceivable situation, is just reaching too far.
And as much as I love what Taika Waititi does with movies, he should be discouraged from making sequels. His movies should take stale material and make them fresh, rather than repeat them and just make them stale again.
* "Remove everything that has no relevance to the story. If you say in the first chapter that there is a rifle hanging on the wall, in the second or third chapter it absolutely must go off. If it's not going to be fired, it shouldn't be hanging there."

Thursday, June 23, 2022

Lightyear

To Xfinity and Beyond
or
Just Goes to Show a Movie Can Have Too Much "Buzz"

Buzz Lightyear (Chris Evans), Space Ranger, is on a mission for Star Command, when he's awakened by a signal telling him that they're nearing a planet with life on it. He goes out to explore the planet alone, leaving a team of scientists in hyper-sleep aboard his ship. Alone is what Lightyear does—he's a lone wolf and it's easier to do things himself. The thing is he's not alone: his commander on the mission, Alisha Hawthorne (Uzo Aduba) has tagged along, surprising the bejeezus out of him and noting the fact that he's "narrating again," which Buzz confesses is him doing his Mission Log (which no ever listens to). It helps him focus. What doesn't help him focus is the other member of "The Away Team," a rookie—with a not-very-reassuring reddish color on his uniform (for those of us who know "sci-fi tropes")—named Featheringhamstan (Bill Hader), whose defense stance seems to be "approaching panic." That would be the way to go, actually, as the planet has a slightly spongey surface, all the better for the tentacled underground dwellers to travel through and for the above-ground spider-crabs to scramble over.
 
But, it doesn't bode too well for any sort of colonization, so after tussling with those species (that's it?), Buzz and Alisha and Feathinghair...Farthinghamster..."the rookie" get back to the ship to try and lift off the thing—noting that their ship (let's call it "The Turnip" because they do) is sinking into the ground. Buzz mans the controls, while Alisha primes the hyper-space crystal for launch. Buzz is determined to get them off the ground, but the ship crashes, leaving them stranded on the planet...and worse for Buzz, leaving the mission uncompleted.
Okay, a diversion. But not as big as the one this crew takes to become deserted, so no big deal. Let us explain (as the movie does) that what we are watching is the movie that inspired the "Buzz Lightyear" toy from the always reliable "Toy Story" series that launched Pixar Studios into feature films in 1995 (Andy, the real-live boy from the series, loved the movie and his mom bought him one). So, this is not the toy we're watching, with it's round googly-eyes and the Tim Allen voice and the purpose of comic relief, this is a science fiction adventure film (with humor), rather than a comic film about toys having existential crises. It's a different animal, only tangentially related to the Toy Story franchise. 
 
Affirmative?
 
Let's move on.
The marooned colonists call the planet T'Kani Prime and their goal is to survive, use the planet's resources and build a launch platform to get them back to Star Command, and within a year, they have built an impressive "Gerry Anderson" inspired complex, complete with a bug-zapping fence and a launch vehicle to get them into space. But, first, they must test the newly-developed hyperspace fuel that could get them home. And that's tricky. They rig up a test-vehicle and select Lightyear—the fellow who crashed the original craft stranding them in the first place—to pilot the ship.
The test flight goes well...until it doesn't. That hyperspace fuel becomes unstable and Lightyear is unable to achieve the speed necessary to go full-hyperspace (it's amazing how similar the sequence looks to the early test flight in Top Gun: Maverick), but, he's able to get the ship back to planet, even though the mission is, technically, a failure.
But, he's greeted with surprise, even shock. "Buzz! It's good to see you!" For Buzz, the trip took hours. For the colonists it took "4 years, 2 months, and 3 days." The speed that Buzz achieved on-board his ship created "time dilation" so that a moment for him, would be days or weeks for everybody else—please see Interstellar for reference. Relatively speaking, Buzz has missed the 4 years plus, the colonists have experienced and there have been changes—in technology and people. To deal with the psychological consequences, Buzz is given a robotic therapy cat, Sox (
Peter Sohn), but what he's itching to do is test the new hyperfuel again to see if it has made enough improvement to get everybody home.
So, he goes up again, with the same results. The hyper-fuel becomes unstable, and when he lands another 4 years have gone by: Alisha is in a relationship, his friends are older, the colonists have made more improvements and they have a new fuel prototype.
So...it's time to test again. Buzz goes up, the hyper-fuel becomes unstable, he lands, and another 4 years have gone by. Alisha is married, pregnant, and there's a new hyper-fuel. You get the pattern.
Buzz goes up again and again, each trip adding another 4 years to everybody else's life while Buzz stays in place in a sci-fi metaphor for life passing him by. Until the day that he goes up and the hyper-fuel—now designed by Sox the robo-cat in a long gestating project—is able to maintain integrity to make the jump to hyper-space. He's done it. The mission is achievable. He's able to get everybody home.
But, no one wants to leave. The jump to hyper-space has increased the time dilation so that 22 years (14 weeks, 3 days) has elapsed. Alisha is dead, her children grown, with grandchildren and the colony has made a stable life for everyone concerned. Buzz's mission is no longer relevant. But, a new threat has emerged: Zyclops robots, led by the evil overlord Zurg (
James Brolin), have occupied the planet, the colony protected by a laser shield that is constantly under attack. And, there's a "rag-tag" group of defense forces—Darby Steel (Dale Soules), Mo Morrison (the ubiquitous Taika Waititi), and Izzy Hawthorne (Keke Palmer), Alisha's granddaughter, who join up with Buzz to try and defeat the Zyclops army.
Lightyear
is absolutely gorgeous, as the Pixar team of artists have (again) pushed the limits of detail and design to bring the world—and new worlds—to life. But, the film disappoints. It's not because of Evans as the voice of Lightyear (he's great, paying homage to Tim Allen's legendary work as toy-Buzz, while giving this Buzz his own tamped-down personality), and it's certainly not due to any issues having to due with a same-sex relationship which flits by in the background while Buzz Lightyear obsesses over his one true purpose. These are prickly little "dog-whistle" issues that don't even deserve an internet comment (although there are many, all deserving to be dismissed).
No. The problem is the character of Buzz Lightyear, who is—necessarily—not the same goofy, though good-hearted, character of the "Toy Story" films, but is—in all senses of the term—his own man. Almost buffoonishly so. While the rest of the world changes, he stands, alone in his own stubbornness. He's a misanthrope, a Rip Van Winkle, out of time and space. In a way he's a bit like Ethan Edwards in The Searchers (but without the virulent racism) or The Outlaw Josey Wales (without the tragedy)—he even inherits an ersatz family which he initially scorns, ala Josey. But, unlike those he doesn't have a distinctive emotional epiphany—oh, he has one when he's confronting himself (and to explain that, you'd have to see the film), but it's so weighted down with an action sequence that one might be forgiven if it escapes one's notice. 
 
And it takes so long for him to come to his conclusions that he seems a little dense to what is going on all around him. Maybe it's all that narrating....spending too much time in his own bubble helmet.
Maybe I'll revisit Lightyear in 4 years, 2 months and 3 days, and perhaps find some aspect that might make him a hero...or even someone you'd want an action hero figure of.
Because for someone whose catch-phrase is "To Infinity...and Beyond(!)" he should perhaps choose "Affinity," instead. Until then, Lightyear will just be another lackluster choice in endless rotation on Xfinity.
 
 

Thursday, May 26, 2022

Free Guy

BFD for the NPC
or
Thumb-Twitching at the Movies
 
Guy (Ryan Reynolds) wakes up every morning, feeds his fish ("Good morning, Goldie!"), pulls out his usual outfit—short-sleeved blue shirt, khakis—from a closet full of short-sleeved blue shirts and khakis, brushes his teeth, eats breakfasts, grabs a coffee (medium coffee, cream, two sugars) and goes to his job as a bank teller ("Don't have a good day. Have a great day!")...which will be robbed...every day. Without fail.
 
Oh, I didn't mention the commute.
 
Guy lives in Free City, which is a video-game. Walking to work, he is constantly witness to all sorts of disasters, natural and unnatural, none of which can kill him if he's on his normal route to the bank. He is an NPC—a non-playing character, an extra, a background figure. He's coded, but he's robotic. Unless something hits him and kills him, he's going to do the same thing, go the same route, be the same Guy, a nobody, a drone, a cog, a non-essential worker.

And I know how he feels.
Guy's a part of the landscape, but Free City is constantly invaded by the muckery inflicted by real-world players, all represented by avatars wearing sunglasses. The chaos they cause is just part of the routine, until Guy notices a woman (Jodie Comer) walking down the street, bopping to the Mariah Carey song "Fantasy" which he recognizes. Why, you may ask? Well, that would be spoilery (and, frankly, a little unbelievable—but, go with it). He's intrigued by her, wants to know who she is, and inspires him to don player sun-glasses he's acquired from one of the bank-heist perps.
What he finds is a real-player's perspective of his world—pixelated mind blown! He is made aware of an entirely new world in which he is not merely a part, but could become a participant; he has some measure of control and he knows that the woman—named "Molotovgirl"—is somehow involved. So, he must find her, and find out what he needs to know to become the master of his own fate.
Tough work. But, the cast—especially in the Free City sections—makes it enjoyable. Because that whole area is a fantasy and anything can happen (including cameos) there are surprises and Easter eggs galore, plus it has Ryan Reynolds at his most winsome. The movie is more of a slog out in the real world where the issues are creative rights over code rather than self-actualization, and despite the best efforts of these actors—
Taika Waititi tries damned hard for laughs and Comer's real-life programmer Millie has less jolt than Molotovgirl—these sections of the film must be endured, rather than enjoyed.
Of course, you've seen it before...and better. The "Simulation Hypothesis" has been around since people decided they liked their dreams better than being awake. The trope was used in a lot of "Twilight Zone's" and other sci-fi/fantasy product like
Rainer Werner Fassbinder's World on a Wire, the "Men in Black" series, The Matrix (of course) and Ready Player One. One of my favorite instances was in an episode of "Star Trek: The Next Generation"—"Ship in a Bottle"—where, after trapping a hologram of Professor Moriarty in a small cube version of a holo-suite, Captain Picard muses "Who knows? Our reality may be very much like theirs, and all this might just be an elaborate simulation, running inside a little device sitting on someone's table." 
 
Just so.
The concept is so fascinating that real-world people can abandon their limited lives to immerse themselves in the video-worlds to imagine themselves as better versions (in the things they admire—like kill-ratios) while their biological clock is ticking down, all in the quest of earning more imaginary lives. Video games are the crypto-currency in our biological banking system. But, do they value their psuedo-lives more? Than their actual lives? Results may vary.  I sense a screenplay synopsis coming on.
For me, I don't play video games anymore. I find them a waste of my dwindling time here on Earth. So, I didn't "geek" over Free Guy, a lot of the inside referenced going right over my head. But, I enjoyed enough of it that I didn't care—and the movie plays well enough without insider knowledge. I also liked the fact that I got to watch it on free HBO while staying in a hotel in Oregon, a way to pass the time where I didn't "want those two hours of my life back"—real or virtually.

Thursday, August 12, 2021

The Suicide Squad

Task Force "Ecch!"
or
"Here's Hoping I See You in 3 Hours"
 
David Ayer's Suicide Squad was a sad affair. The trailers looked great, and the fan response was so positive to them that the Warner Brothers team took the movie away from Ayer and tapped the trailer team to re-cut it. There may have been two cuts and some "genius" mixed and matched, but the sum total was not as lively as it should have been, and a lot less anarchic as it was called out to be. It was glum with the sole high point being the introduction to Margot Robbie's version of Harley Quinn.
 
So, now, here's the 2.0 version, with a "The" adjective inserted to tell them apart (the next "Batman" film is "The" Batman), and the Warner Bro's do what they usually do when they think one of their tent-poles is in trouble—hire a director with ties to Marvel to re-do it (because that's worked so well in the past!). In this case, it's Troma director James Gunn, who directed the "Guardians of the Galaxy" films for Marvel, and got fired by Disney for some "bad tweets" he'd made in the past. While Disney got their mouse-knickers in a bunch, Warner grabbed him for the next "Suicide Squad" before Disney/Marvel turned tail and asked him to come back.

It was Warner's gain. Gunn's "take" on "Task Force X" "works".
There isn't a lot of set-up. We're are introduced to the super-villain Savant (Gunn crony Michael Rooker), sent to Belle Reve prison for blackmail. He has been made a deal by Amanda Waller (Viola Davis, national treasure and who is put to good use here) to become part of "Task Force X"—The Suicide Squad. An explosive charge is put in his neck (amusingly, played by the comics' creator James Ostrander) and is told that if he deviates from his mission that the device will be detonated, killing him instantly, but if the mission is accomplished and he survives, ten years will be taken off his sentence.
 
He is put on a plane to the South American Island of Corto Maltese, which has just had it's American-friendly government toppled by a new regime of cut-throats. The team consists of Savant, Rick Flagg (Joel Kinnaman from the original film), Harley Quinn (Margot Robbie, ditto), Captain Boomerang (Jai Courtney, ditto-ditto) as well as new members Blackguard (Peter Davidson), Javelin (Flula Borg), an alien warlord called Mongal (Mayling Ng), TDK ("don't ask" and played by Nathan Fillion) and Weasel (Sean Gunn). Things do not go well once they make land-fall as their landing has been leaked to military on the island. As some of the posters say "Don't get too attached." More on this section later.
That assault was just a diversion; another team, comprising of Bloodsport (Idris Elba—he's great in this!), Peacemaker (Jon Cena), Ratcatcher 2 (Daniela Melchior), King Shark (Steve Agee and voiced by Sylvester Stallone), and The Polka-Dot Man (David Dastmalchion) land elsewhere and have a considerably easier time of it. How these guys got mixed up in this is done with a flashback as their mission is to infiltrate the capital and destroy all vestiges of what is called "Operation: Starfish," a super-secret project that has been under wraps for years and is in danger of being misused by the current junta. Oh, and their mission gets revised to also rescue Flag and Harley, who have gone missing.
Sounds simple enough, but there's still quite a few characters to juggle, and unlike Ayer, who gave back-stories to Quinn and Deadshot—and that's about it—Gunn manages to weave back-story in without having to build a whole new sequence around it, interrupting the story-flow. Oh, he jumps around in time a bit, but in the service of planning a surprise with a well-timed "gotcha" at moments of extreme duress for the team. "How will they get out of this one?" Well, just wait, we've got some 'splainin' to do.
Now, those who've seen the Marvel "Guardians" movies will be surprised at the difference between a "PG-13" James Gunn movie and a Hard-"R" James Gunn movie. Those who remember his unrated comics spoof, Super, will be more prepared. In the battle sequences, faces get blown off, people are ripped to shreds, blood spurts copiously, bodies set aflame, and limbs come off—intentionally and unintentionally—in a way that feels more like a visit to a triage unit than it does a comic-book fight. At one point (when Harley Quinn is single-handedly making an escape from the island El Presidente's stronghold) the blood-splatter is replaced by flower-petals and chirping birds, which can be explained away that she's crazy, but more probably it's to avoid an "X"-rating. 
And it's persistent. Parents should be warned: "It's a super-hero movie" is not an excuse and taking your kids to this is like taking them to Taxi Driver.

That being said, the movie also goes out of its way to be goofy. Gunn has picked comic-book characters whose power ratings are very low in the D&D deck—"Polka-Dot Man?" "The Disconnected Kid?" "Ratcatcher 2?" "Weasel?"—but very high in the disposability category. That also includes two characters we meet later: "The Thinker" (played by an emaciated—but no less sharp—Peter Capaldi), and the movie's "Big Bad," one of the original villains of DC's "silver age"—appearing in the first appearance of The Justice League—"Starro, the Conqueror."
Yes, folks, he's a giant starfish. But, an intergalactic giant starfish. (Okay, that's still not impressive...) An intergalactic giant star-fish, who can squirt little starfish that will latch onto your face and take over your mind (except in the movie, they kill people dead and re-animate them as zombies). Well, yeah, it's still silly as all Hell, but...ya know...canon, copyrighted, merchandisable DC property...all of that.
A starfish throws a shark into a building. Yeah, tell me you've seen that before...
 
Okay, it's still silly as all Hell—especially when Gunn has stuck a google-eye rolling around in the middle of it—but, for me, it's a little bit of the charm. I liked the Pacific Rim movies, even though my rational brain told me that giant killer robots are a really ungainly system of defense (like the AT-AT's in the "Star Wars" movies, "just go for the legs and let gravity sort it out"), but it's still something of a hoot to see. And look, you can go as grim and gritty as you want to in the quest to make your movie "bad-ass," but in the end it's still a comic book movie. Real junta's flood countries with cocaine or hack computer clouds, they don't launch giant starfish (although I bet they would if they could).
What I'm saying is the goofiness off-sets the carnage, crossing that bridge between tension and comedy, which, although I say it's a bridge it is actually more of a tightrope. The greater the tension, the greater the release, whether it be shock or laughter. Gunn has always had that sensibility, but the allowance to go "R" just gives him permission to push the boundaries, not unlike the original Deadpool (but without the fourth-wall breaking "meta" quality that quickly wears out its welcome). It's fast, it's funny, and it's more than competent. Recently, I've been decrying the loose/lame action scenes these movies have been sporting, but Gunn lets you know where people are, how they got there, and what the big picture perspective of those sequences are. With so many characters that takes some doing.
Casting helps that process a lot. Fortunately, the film is chock-full of good actors who can do the drama and the comedy. Davis, Robbie and, surprisingly, Kinnaman pull this off amazingly well. But, Idris Elba comes off with one of the best star-turns he's ever done, Cena shows a flair for straight-faced comedy, Melchior becomes the heart and soul of the movie, and Dastmalchion takes a lame part and turns it to an advantage. You care if these guys make it through the movie, and, as it lives up to the title and original concept, that is never a sure-thing.
 
It's a savage/silly romp, not afraid of making fun of and celebrating the silliness of the four-color world.