Showing posts with label Andy Serkis. Show all posts
Showing posts with label Andy Serkis. Show all posts

Friday, March 4, 2022

The Batman

It was a Dark and Stormy Knight
or
How Many Batmen Does It Take to Change a Light-bulb?

You know how it went: in "Peanuts", Snoopy would sit on top of his dog-house type-writing—"It was a dark and stormy night. Suddenly a shot rang out. The maid screamed. A door slammed.
 
 
That's how Matt Reeves' The Batman felt to me after I'd survived it. Just as suddenly as something is resolved, you think there's some breathing room, and then you think "Geez! They haven't even figured out the serial killer yet!" And then that starts and you think THAT's finished, and you go "Wait a minute, that seemed kind of easy", and that's when the guano really hits the fan, and things get even more complicated, and you start looking for something to tell you what time it is, because you really think that the thing is never going to end, and then, they distract you and you think "Oh no, they're going to bring him in?"
It's at that point you realize that it's no fun being the Batman—because the job just never stops. You wonder if you even want to admire the Batman or pity him, but you sure don't want to be him. 
 
And maybe...you don't want to watch him.
"So, is it even worth going?" Hell, yeah. Because The Batman is more like the Batman from the comics (depending on the period of origin—in this case, the 1930's and 70's) than he's ever been. Stripped down and deconstructed, this version escapes the taint that has hung on the character ever since the TV-series from the 1960's. There's no "camp". There's no crazy costumes...well, except for the Bat-suit (which is armored to the point that it's bullet-proof and probably tough to maneuver in—he even thuds when he walks)...and there's no goofy archness or hysterical theatricality, which still remained even in the Christopher Nolan-directed trilogy. Not even an artfully-choreographed fight; they're all thumping and brutal.
It's perfectly serious. And does things the "Batman" series has never done before. For instance, this is the first Batman movie since the series started (with Tim Burton back in 1980), where Batman doesn't kill anybody—oh, he messes people up really bad, but they don't die unless it's due to their own actions—and that was a "code" that an orphan who lost his parents to gun-violence strictly adhered to. And the "Batman" in the movies has always stood for vengeance, and here, the character arc has him realize how limiting that is—when he sees the main villain of the piece committing heinous acts to avenge his own circumstances. His self-imposed mission changes during the course of the movie; the film pointedly ends with Batman looking forward and not back.
Now to say I "survived" it takes an explanation. The Batman is just shy of three hours long. And it feels like it*—Reeves can make fascinating movies, but he's not an editorial trickster (like Nolan) so things happen at a steady, remorseless pace (Reeves uses Nirvana's "Something in the Way" as background, and that's the beat that he uses for the film). It's a long run-time, and the story covers a lot of ground, dealing with corruption, organized crime, and striking out against sins of the past. It's less a "super-hero" film than a police procedural along the lines of contemporary British mysteries or "Law and Order"—this Batman even walks through crime-scenes with the police (despite "official" disapproval of vigilantes by the Gotham City Police Department), making observations, providing lines of investigation. It's an intricate maze of clues and evidence that increases the run-time. What would I take out? Not a jot. Certainly not with the Warner studio's recent insistence of cutting things down to near-incomprehensibility.
Because it's a good story that has the construction of the best of the (Batman co-creator) Bill Finger-penned Batman stories: murder victims of a prominent vintage, all seemingly unrelated but leading inexorably to a far greater threat (it's nice that the clues are multi-layered without the usual *snap* "I've got it! He's going to rob the Obvious Clue Savings and Loan!"). And we've become so used to comic-book threats—penguins with rocket launchers, "fear-gas," 'memory-sucking devices" and ice-guns—that it's a little disconcerting—even creep-inducing—that the various plots all nudge at real-world headlines: "Zodiac" messages, "collar-bomb" extortion, mailed death-packages, internet zombies, even Hurricane Katrina.

Ah, but you don't want to know all that. You want to know how the Patt-Bat is! He's darned good if you want to discard the whole "Zorro"/"Scarlet Pimpernel" vibe that inspired the character. Pattinson's Bruce Wayne is a brooding recluse holed up in Wayne Tower in the middle of Gotham City, and he'd probably be a prime suspect in the "Riddler" case if the police just looked at the power being used by the dingy bat-filled basement of the building (nah, they wouldn't—he has too much money). His Bruce is so emo, he almost wears a bat on his sleeve—so much for secret identities. But, his Batman is slow, hulking and fills a room, the eyes constantly moving and the perfect jaw-line not at all. It would almost be a mime act if he didn't have Jeffrey Wright doing heavy-lifting (and expositing) as Lieutenant James Gordon ("You could have pulled the punch..." "I did"). Wright makes a character important no matter how much he's pushed to the background, but here, he's the other half of a buddy act. By contrast, Andy Serkis' Alfred is the character who's given short shrift.
But, it's the villains that everybody pays attention to in Batman movies and there's a lot of them: It's a great cast and everybody does very good work.
Zoƫ Kravitz is a fine addition to the ever-growing litter of cat-women, with the appropriate fanged snark and a duplicitous sensuality that one expects of the character by this time. Her scenes with Pattinson fall a bit flat unless they're quarrelling, because he doesn't give out that much as far as any sort of response. That's on him; not her.
Paul Dano leans in to his cherubic looks to create an intensely creepy Riddler—he has several aliases—internalizing the schitzy nature of the character with the same intensity with which Heath Ledger externalized his Joker in The Dark Knight. Ledger is a tough act to follow, but Dano isn't as theatrical and does more with little expressions than anything playing to the loges.
Speaking of which, if Dano leans in,
Colin Farrell leads out with his take on "The Penguin" ("Call me 'Oz'") as a voluble Chicagoan gangster with none of the panache or freakishness in past portrayals, but bearing a family resemblance to Rod Steiger's Al Capone. He is wholly unrecognizable, physically or in performance, and it's not just the elaborate prosthetics he's forced to wear to pull off the job, the acting is larger than it can contain, making a huge impact in a role that's a supporting character to John Turturro's Carmine Falcone, the Gotham boss who's pulling all the strings only to find his organized crime operation being undone by a lone outlier. Also Peter Sarsgaard should be given a hand-clap for his portrayal of a weak Gotham D.A. caught up in the carnage.   
Is it the best Batman movie? I think it's too soon to tell. I didn't come away from it thrilled with it as a whole (as with others), but was delighted at its parts (and little touches like
the bust of Shakespeare in Wayne Tower, the very apt use of DOS graphics, the song that plays when Bruce Wayne visits Mob-boss Falcone)
There is no doubt that this is the best interpretation of the character if you want to do it as a straight-ahead portrayal, ignoring the many iterations that have made up its history, the bad and the good. Someone had to do it—to put the detective back in The Darknight Detective. And Reeves, who has proved time and again that he can make something special and unique out of retread material, has managed to make something original with Batman.

* It isn't helping that the theaters front-load this particular attraction with more than the usual number of commercials (even inserted between previews—which, let's be honest—are commercials, too). The whole presentation is like 4 hours long. One can see why the theater-chains are doing this—a 3 hour movie limits the number of times it can be screened, even though they've Bat-jammed as many  showings in as many plex's as they can manage. And those commercials pay the chains. But, it is testing the endurance of an audience not expecting an epic Lawrence of Arabia roadshow. 

Tuesday, June 1, 2021

The Adventures of Tintin: The Secret of the Unicorn

Written at the time of the film's release...

"The Adventures of Tintin in the Uncanny Valley"
or
"Spielberg Straight Up, No Chaser"

Everyone knows how dynamic and visceral a film-maker Steven Spielberg is. At times, he can even approach overkill, bouncing along on his little adventures, then, happily, sailing right over a cliff. Take 1941, for example, or Indiana Jones and the Kingdom of the Crystal Skull, both films of such excess that they immediately inspired ridicule. That exuberance tries the patience of many film-goers who want the director who features the Moon in his corporate logos to come back down to Earth. The term "nuking the fridge" was derisively created for the fourth Indy film (as if credulity hadn't already been crossed in the  series before...)

But, imagine (if you will...or even can) Spielberg without any constraints. I'm talking the regular constraints of film-making, the type that keep things down to the possible and even legal. Things like time, budget, light, focal-lengths, physics, natural laws (like gravity), and even the constraints for safety imposed by studio legalities and The Humane Society. Take those away—take them all away—and imagine what sort of film Steven Spielberg would make.

Scary thought, isn't it?
Now, with Peter Jackson producing, Spielberg has made his first "Avatar"-style movie, with mostly motion-capture technology, but virtually all CGI—there's no angle he can't shoot from, no perspective he can't take, no transition he can't achieve...whatever Spielberg can think, he can put on the screen, with no compromises and The Adventures of Tintin: The Secret of the Unicorn (based on three of the many HergĆ© books), shows what an unfettered Spielberg is capable of...and it is amazing.
And a bit headache-inducing, which I imagine would happen even without 3-D (the format I saw it in). It even approached the stage where my brain started to shut down (a phenomenon I've noticed in myself with very few movies, except for those directed by Terry Gilliam), a kind of movie-narcolepsy where I have to fight sleep, so intense and detail-filled is the movie-going experience.* Fortunately, Spielberg is so intent on making his 3-D cartoon a movie-movie, that it's quite easy to put oneself in the mode that this is happening through photographic means—only shinier, and with less dust.
So, the story of the Belgy reporter (voiced by
Jamie Bellfollowing clues and bad guys to all points of the world, trying to find the answer to the riddles of a model ship he bought at a street vendor's (and why unscrupulous people like chief villain Rackham—voiced interestingly by Daniel Craig**—might want to acquire it, by any means necessary).
And it's all done in a semi-realistic style (although tribute to HergĆ©'s cartoony style is paid early in the film). Things are made to look real, even if the human forms are semi-cartoony. That's worked better for Pixar, whose human characters have always looked better the further they diverged from realism. Here it's a bit of a problem, especially early on in the proceedingsthere's a deadness to the eyes,*** what has been identified as "The Uncanny Valley"—the point at which, when trying to create a human simulation, the human brain (that is, a "real" human brain) rejects it, and even may be horrified by it. Examples that the film industry have taken notice of have been audiences negative reaction to the CGI baby in Pixar's first full short "Tin Toy," and the reaction of test audiences to a first-draft version of the human-looking Princess Fiona in the first ShrekThe learning curve is high in Tintin, and very quickly the issue is side-stepped with squints and off-camera looks, but it's there, initially (and, to be fair, HergĆ© never gave Tintin or his other characters eyes, but round pools of india ink. Imagine the horror if they did a motion-capture movie of "L'il Orphan Annie?"). But soon, events overtake our heroes, and we no longer have time to look them in the eye—it's tough enough just trying to follow them.
And that is a case of pure, undistilled Spielbergia. Enjoy.
* It's hard for me to explain what is going on (or even admit to it) when this happens. Partially, it might be because I'm not thinking much or analyzing what is happening, but just letting the images wash over me without much interpretation.  When a movie makes me think—for good or ill—I can't fall asleep.  But when there's nothing to really interpret—and there isn't much in Tintin—my mind tends to drift and be lulled.  With Gilliam and Spielberg, it might be because their movies are so full-formed and specific, there's not much for me to do.  It's like TV (which always puts me to sleep), which Marshall McLuhan labeled a "cold" medium, not asking much of its participants (if there's any participation at all), as opposed to a "hot" medium, like radio or books, where the participant's mind is active and fully functioning, filling in gaps, providing pictures and imagineering the story being fed to the brain.

** One of the really keen ideas that Spielberg brings to the table is his independence in creating the characters.  None of the voice-actors resemble their real-life counterparts—stands to reason, animators and Pixar have been doing that for years—but the recent motion-capturers, like Bob Zemeckis and James Cameron have tied their actors' likenesses to their characters, in an attempt to capture the humaness to the pixel-people.  Producer Peter Jackson, though, had no qualms about abandoning any semblance to Andy Serkis when bringing full-life to Gollum in the "Ring" trilogy.

*** One is tempted to recall Quint's soliloquy in Jaws, comparing a shark's eyes to "lifeless eyes, black eyes, like a doll's eyes. When he comes at ya, doesn't seem to be livin'."


Wednesday, March 3, 2021

Rise of the Planet of the Apes

I was about to run a past review for another film when I realized I hadn't re-run the review of the first film of the "Planet of the Apes" re-boot. Great Caesar's Ghost, how could I have missed that? 

Herewith, written at the time of the film's release.

"Running the Serkis from the Monkey Cage"

or
"Well...That was Fun..."

Conquest of the Planet of the Apes was always the controversial one in the "Apes" series. Test audiences were so upset at the carnage—rioting apes bludgeoning government officials with rifle-butts—that a drastic re-write and edit was demanded by 20th Century Fox (it's why, when you watch Caesar—Roddy McDowall—delivering his "let's be merciful" speech at the end, you only see his eyes to avoid any lip...er...mask-sync problems).

Tonally, it's jarring...as well as being a load of bananas. Conquest could have been good...in the disquieting way that the "Apes" movies could be. But, instead, the studio ham-strung it's simian rights leader.

It's different times now.  The cities aren't burning down, only our 401K's.  So, along comes Rise of the Planet of the Apes—as unnecessary and pointless as any movie could be in this dull Summer Season for movies—after all, it's not a "tent-pole" franchise and arriving rather late in August. The "Apes" series had already run dry in its first go-'round, and in 2001, Tim Burton put out a "re-imagining" of the original that only proved that a "re-imagining" with better FX and make-up doesn't improve on something that depended on some good ideas first and the rest second. This new one seemed like a too late after-thought, and although the trailers looked intriguing, the ad campaigns and posters were uninspiring—there were no "character" posters, no tie-in cups at the 7-11, no "franchise" buzz—just another "Apes" movie long past its relevancy.
Except it has one thing going for it—good ideas. And when I say "good ideas," I don't mean the lines are clever (they aren't—Caesar gets the best lines, and
the most effective scenes are played without dialogue) or the acting is anything that will get James Franco another Oscar nomination (he plays it absolutely straight—he has to, and given what surely were bizarre circumstances on the set, that is quite the accomplishment and there's no "hip" attempt to distance himself from the subject). But, at the basic story-telling level of Rise, there are good ideas that play out and lead the audience along, incrementally ramping up the circumstances until you can accept the anarchic and truly mind-blowing with a straight face. Where Burton's Planet billed itself as a "re-imagining," Rise truly is one, turning the circumstances of the first film on its ear, as the circumstances of the Charlton Heston classic turned the evolutionary relations of man and monkey on theirs.
The film starts with a sequence cleverly patterned after "The Hunt" sequence from the 1968 film, and follows its hero's journey through the cruel circumstances of living in Man's World, after having a fairly free existence for most of its growing life,* paralleling Astronaut Taylor's cynically-smug attitude (and subsequent come-down) from the first film. That it goes into different territory, quickly and strategically, is where this film strikes out on equally sure footing.
It couldn't have come at a better time, really, when motion capture technology allows abandoning the use of the monkey make-up that has gone before to achieve its animal effects—as well as having Andy Serkis (he was "Gollum" in the Lord of the Rings trilogy and played "Kong" in Peter Jackson's version of King Kong) mime-playing the lead Ape, Caesar,** which elevates the film, and pays off in strange (and surprisingly subtle) ways one couldn't imagine before. Also, that a lot of it hinges on basic silent movie techniques raises this one considerably in my eyes. Kudos to director Rupert Wyatt (only his second feature) for his good, strong story-telling and to writers Rick Jaffa and Amanda Silver for cracking this "Planet" wide open.***
One appreciates the big picture (man's technological hubris is again his downfall as in the first film) and the small (Caesar's symbol for freedom is nicely arced through the film, and it's not coincidence that the lab where Franco's Alzheimer's cure is developed and the primate facility at the Animal Control compound are structurally the same) that neatly draws parallels within itself and the franchise, taking what was good in concept, expanding on it and breaking out from it. The result is a rip-roaring film that stands on its own, yet makes one anticipate, even beg for, a continuation if it can be done as well as this one.
"...paying off in strange (and surprisingly subtle) ways."

Dawn of the Planet of the Apes

* There may be a little too much of that, actually. The structure of the film so complements the first film—to a point—that it seems unnecessary to "gild the lily" with so many call-backs from the original—we didn't need a word for word utterance of the first film's iconic line...and do you think the dullards at the Animal Control facility would REALLY be watching The Agony and the Ecstacy? (They'd be better advised to watch Spartacus, although it isn't owned by 20th Century Fox, nor does it star the appropriate actor). Now, Agony/Ecstacy would work...if the one guard was particularly religious...which could inspire in Caesar the whole concept of "The Lawgiver" that was presented in the original series. But, I digress (fan-boyishly)...

** The same motion-capture process that was employed with Serkis for Gollum and Kong was used here by WETA, Peter Jackson's New Zealand FX company. Some of the early scenes are a bit dicey, but once things start galloping along...the FX work becomes truly amazing. Now, with motion-capture, it's become a unique combination of the mime-work done to portray the pre-human apes in 2001 and John Chambers' enhanced theatrical make-up (Arthur C. Clarke ruefully noted that Chambers won a special Oscar that year for his POTA work, rather than 2001: A Space Odyssey, as the Academy "didn't realize our apes were actors."). And back to the point of Franco's job here (and frankly, everybody's), he had to play it completely disciplined in his scenes with Serkis, even though the latter was surrounded by one of the those crazy "motion-capture" suits, while on location (rather than a green-screen stage), which is a movie first.

*** Glenn Kenney, who writes for MSN Movies, fairly nailed it in the expansion of his review. Kenney's no slouch, but called the film "very nearly close to completely awesome" in the review, and noted that the film had four "Holy Shit!" moments, where something so unexpected happens that you wonder what could happen next (at the packed showing I attended, there were audible gasps at one particular happenstance—even though it parallels something that happens in the first film—followed by very nervous laughter). I counted six (but I have a low threshold for "Holy Shit!" moments), where most of the movies this year have had precisely zero.

Thursday, July 27, 2017

War for the Planet of the Apes

Ape-ocalypse Now (The Beginning and The End)
or
"What Would Caesar Do?" ("Jesus Christ, You're Impressive...")

The more steps you take away from War for the Planet of the Apes, the more interesting a film it is. Maybe it's the way the FX now make you "buy" the apes as credible characters and not motion-capture constructs (They always looked good, aided immeasurably by the at-the-core ape-performances of Andy Serkis and crew). Maybe because Matt Reeves doesn't do anything "fancy," just directs with an eye toward verisimilitude and not for the cutesy-kitsch (ala the first movie from 1968). Maybe because the movie touches so many cultural reference points (and not just the first "Planet of the Apes" tetrology) that you get the feeling you've seen it all before—you have, just never like this, and never from this perspective. It is a film of so much incident (although quite compact), that the Big Picture the film is aiming at doesn't become apparent until you're out of it. Like the apes in their California forest, you can't see them for the trees. It's because evolution has been upended, and Man has made his successor in the form of his ancestor. The apes become humanity...and that's not a good thing. We have met the enemy and "he is us." The humans have played God with evolution...and God's really pissed.
Those expecting a big apocalyptic nuclear set-piece will be disappointed (although I was rather expecting it when I saw a reference to Beneath the Planet of the Apes in one of the sets). The world doesn't end with a bang, or a whimper, for that matter. As George Carlin once groused about Earth Day: "The earth will be just F-I-I-NE. But WE'RE fucked!" The world doesn't end at all. It just hits "reset" as it occasionally does ("Okay, everybody outta the gene-pool!") and begins again. Cosmically speaking, The Earth bases its fiscal year on dominant species. And the new King in town is the one Evolution left behind, and that Evolution's beneficiary unknowingly gave a kick-start to in its attempt to improve itself. The next species would do well if it never invents irony.
It's been two years since Dawn of the Planet of the Apes, which saw the sentient Ape-Tribe created by the green-eyed laboratory-experiment Caesar (Serkis) going through its own Civil War, ending with the death of Caesar's Iago and rival for power, Koba. But Civil Wars never really end, and those divisions haven't quite healed, and for the human survivors of a population-consuming flu (which grew out of the same experiments that created the intelligent apes—ya  know, irony), there hasn't been any sign of Caesar and his followers, as they have dug even farther into the Muir woods outside of San Francisco.
But, just because you don't see anything doesn't mean you can't hunt for it...just ask "Bigfoot." After a brief summation of what has gone before ("Reading" is what they'll say on CinemaSins), over a darkened forest shot, we see a well-armed Special Forces team stealthily track forward. On their helmets are slogans like "Monkey-Killer" and "Bedtime for Bonzo!" Humorous cultural references aside, they're on a mission: they've come from the north of the country under the command of one Colonel McCullough (it will turn out to be Woody Harrelson) to eradicate Caesar's ape-tribe for specific reasons that will be explained later, beyond merely fear and loathing. 
The attack initially goes well, decimating forward ape-guards standing at the ape-colony's outer defenses. But, a lone ape escapes on horse-back to bring reinforcements and the superior weapons of the unit are soon overcome by sheer force of numbers in an attack consisting mostly of a coordinated arrow attack. The Special Forces are overrun, save for four prisoners, including a gorilla, recognized as one of Koba's followers.
The prisoners are defiant. "How long do you think the woods will protect you? The Colonel has more power." They have every expectation to be killed, even inviting it, but after questioning them, Caesar sets them free. "Tell your Colonel you have seen me now. Tell him leave us the woods." And he sends them packing, tied back to back, astride horseback, and the tribe attends to their dead, putting their bodies in the river to send them to the sea.
Caesar's son, Blue-Eyes (Max Lloyd-Jones) comes back to the encampment after a long sortee to report that he's found a potential permanent home for the apes across a wide desert that might provide them safety. Caesar makes plans to evacuate the current refuge in the Muir woods and head for his promised land with the surviving apes and his family.
But, that night, other plans come to fruition. In his cave with his family asleep, Caesar sees green lights through the cover of their water-fall camouflage—an attack is coming and he runs after his commanders to seek out the soldiers and defend the encampment. He tells Blue-Eyes to stay behind and guard his family as he bounds into the interconnecting tunnels to coordinate the attack.
But, coming back to his quarters, he finds his family dead, riddled with bullets...and...just about to escape the scene of the assassination, the Colonel, who fires on Caesar as he prepares to be helicoptered away. Enraged, Caesar leaps after him, grabbing onto his rappelling line and starts to climb. But McCullough cuts through the chord and Caesar falls into the lake below, his family's murderer, escaped.
The next morning, it's a different Caesar making the plans. He instructs the tribe to head to the area found by Blue-Eyes and start again. But, he won't be going with them. Instead, he's going to go to the Army compound and kill McCullough, to later re-meet with the tribe should he survive. But, at this point, that's the least of his ambitions. His face is now an almost permanent scowl not—as one reviewer has said—dissimilar from the face of one of Clint Eastwood's revengers
It's apt. Because there's a lot of The Outlaw Josey Wales in War for the Planet of the Apes, as well as The Searchers, The Great Escape, shades of Apocalypse Now (but not much) and more than a salute to "Monkey Planet" author Pierre Boulle's "other" famous work "The Bridge on the River Kwai" and before the movie's through, you'll see hints (actually, more than hints) of Spartacus, Moses, and Jesus Christ, as well as Othello and MacBeth. That's a lot of iconography to be shouldered by one ape, but, at this point, short of martyrdom, there's not much more this risen ape can do to become a mythic figure to his followers. Myth is precisely what War for the Planet of the Apes is going for. And History repeating itself, as sure as the turning of the Earth, or its era.
But, Caesar has unwelcome company on his way to McCullough's compound; he's followed by orangutan Maurice (Karin Konoval), the gorilla Luca (Michael Adamthwaite), and chimpanzee Rocket (Terry Notary), who refuse to leave his side on his journey. Before long, they come across another chimp, Bad Ape (Steve Zahn), a zoo escapee who has also learned to talk, and a mute girl (Amiah Miller), who will soon be called Nova. They soon discover others, of McCullough's troop, who have been shot, abandoned and left for dead, who also exhibit signs of mutism, apparently a mutation of the original simian flu, carried by the survivors, that affects their speech centers.
So, let's see...

Apes Talk
Humans Fewer in Number
Humans Become Mute

All we need is a doll that goes "Mama" and a couple ruined national monuments and we're back to the beginning.
But, we've got a ways to go still. At one of the bases of the Alpha-Omega troop (the name of McCullough's forces), the small primary band of primates learn something else. While on their exodus, the Muir apes have been outmaneuvered, captured by McCullough's forces and taken as prisoners back to his main base. Now, Caesar has another mission besides his personal revenge—free the apes so they can continue on their exodus. What he sees at the camp enrages him. The apes are back in cages and during the day, they are brought out to (without food and water) work a quarry and construct a large defensive wall for a coming attack—not from apes, but from other humans, who think, quite rightly, that McCullough has gone off his rocker and plan to (and here's the Apocalypse Now part) "terminate the colonel's command with extreme prejudice."

I guess Caesar and the humans have more in common than thought.
"Apes strong...together."
While Caesar goes after McCullough, Maurice, Nova and the others do some planning behind the scenes on trying to break the Muir apes out, and this is where the center-piece of the action starts. Now, I'm starting to read comments on IMDB* that fuss about War being being mis-titled, that it's not so much a war as a skirmish. Numbers aside, this is a whiny comment, born of a diet of super-hero movies pumped with more adrenaline than craft. There's a lot going on here, besides orange-flamed flowering explosions and gymnastics (although there's plenty of that to satisfy anyone not eating their Wheaties with RedBull). Revolutions are made with more than bullets. And, given the cultural references brought to bear in War..., the film is hardly revolutionary, even if it's depicting one. This is good, old-fashioned film-making with a lot of thought and a lot of care. I think the IMDBullshitters are reacting to the rather glowing interviews of the mainstream critics, who are probably just relieved about seeing a good story well-told. Maybe they're pissed about the military being depicted this way. But, one should be reminded that McCullough is an outlier, an extremist, opposed by even the traditional military who have been satisfied to leave the apes in peace and have no interest in what he calls his "Holy War." If you're going to defend something you have to be able to recognize extremism...even if it's in the mirror.
If there's a failing, it's one of scope. What's the rest of the world doing? (The credits of Rise... indicated that the "simian flu" became a pandemic). The experiments that created Caesar and his kin was all based in the United States, so one can forgive this; the "action" of The Planet of the Apes should be focused on where the mutated apes are and that will be where Caesar is. So, one can forgive the U.S. base (I would rather like to see what the French are doing—it's their story, after all).
So, there's action aplenty and food for thought, as well. That's in keeping with the entire series, which has always been satirical, often heavy-handedly so. This prequel series of Rise..., Dawn..., and War... has been more cunning, and far more subtle, often defiantly so. One of my favorite shots of the three films is in War... where a captured Caesar stands up for his troop in their captivity and resists, taking the whipping that one of his followers started to endure. The weakened ape is dragged to McCullough who stares at him, mutters "Jesus Christ, you are impressive" and orders him to order the apes back to work. When Caesar refuses, he takes his gun and points it Caesar's forehead...and he defiantly leans into it, staring his oppressor down. That is powerful stuff, more than explosions, more than fire-power, more than mega-tonnage.
So...how does it all end? Aptly, actually. With an ending and a beginning. 
But the POTA prequels leave one thread dangling...suspended, as it were. Back in Rise... there was the hint of a mystery that was buried in background television newscasts and newspaper headlines...of the Mars Mission Icarus that was poised to enter the Martian atmosphere but became (as the headline read) "Lost in Space." Nothing of that seemingly doomed mission is mentioned in either Dawn... or War..., but it's still out there, somewhere. War for the Planet of the Apes ends (not with a bang, not with a whimper) with a shot of the former Muir-Ape-troop in their Promised Land, as the camera tilts up to the sky and lingers there for more than a moment before the final fade-out. This may not be to connotate the freeing of a spirit, but more probably to await the promise of...something...falling to the Earth. The circle in this trilogy is now complete, but with that completion of the turning, another one has begun, in the grooves of what has come before. Is it the end of The Planet of the Apes...or just the beginning?
* I've also seen comments that it's "communist propaganda" (I'm mystified as to how, but any thought I put into it would be more than was put into the original comment) and objecting because "humans are the bad guys." Well...duh. In the POTA series, they always were. The humans were the ones in charge of the nuclear weapons that decimated the human population and created the power vacuum that the apes filled. One only has to remember the last lines of the original: "So, we finally, really did it. YOU MANIACS! YOU BLEW IT UP! AH, DAMN YOU! GOD DAMN YOU ALL TO HELL!!!" (I'm surprised I didn't see THAT reply in IMDB).